Introduction :
The purpose of this lesson is to explain the approach we take in order to produce realistic terrain in our projects. One of the biggest challenges today in exterior renderings is to produce realistic and rich terrain. in the past(few years ago), clients and cg artists were satisfied with a low level products that mainly were a rough description of the geometry and materials ( particularly low poly models) . Today it's a deferent story and there are several factors pushing forward the work level and clients expectations :
